<feConvolveMatrix> Playground
Apply a custom convolution kernel to the input. Choose from presets (sharpen, emboss, edge detect) or build your own 3×3 kernel matrix.
Preview
Parameters
Choose a common kernel or define your own 3x3 matrix below.
"duplicate" - extend edge pixels outward
"wrap" - tile edges
"none" - treat outside as transparent black
"wrap" - tile edges
"none" - treat outside as transparent black
Generated Code